Hope
Posted by Literary_Titan

Terra Tamers: Alpha follows a teenager living in a city adrift at sea whose brother is kidnapped by a flock of Holo birds, and he will do whatever it takes to rescue him. What was the inspiration for the setup of your story?
The inspiration for the setup of my story was the idea of two brothers surviving a post-apocalyptic world. At first I was thinking kind of a science fantasy direction and leaned more into possible future technology instead.
In many contemporary coming-of-age fiction novels, authors often add their own life experiences to the story. Are there any bits of you in this story?
I’d say the tone of the book, the themes of pursuing hope in a decaying world are the parts of me that bleed through the pages. That and my love of video games.
What were some themes that were important for you to explore in this book?
The most important theme to me in Terra Tamers: Alpha was hope. Without it, there’s no point in continuing to live. I see the death of hope as the greatest poison affecting our modern world. People feel so powerless, and the world is so obviously broken, that now we struggle to even address the obvious issues we see in our communities because people feel hopeless, like nothing they do matters. So why bother? More fun themes were what the future of artificial intelligence could look like, how video games might interact with reality, and friendship.
Where does the story go in the next book, and where do you see it going in the future?
The story will follow Matt and Oakley into exile as they chase the evil AI Gaia. Expect new friends and foes, more creatures and game mechanics, and a greater exploration of a post-apocalyptic American landscape!
Author Links: Newletter | Website | GoodReads | Bookbub | X | Facebook | Instagram | Amazon | Pateron
– YA appropriate story (think 12 and older). Does have mild violence.
– First Person POV from male MC
– World Building (Post-apocalyptic), game design
– Monster taming and battles
– Short chapters, fast pace. Note the eBook is closer to 300 pages.
– Light LitRPG elements (I am working on a TTRPG system for Terra Tamers). Takes time to show up.
– No cursing unless you count H-E- double hockey sticks.
– Grayscale creature illustrations in the back!
I think fans of Digimon, Code Lyoko, Monster Tamer Academy, Maximum Ride, .hack//SIGN and similar stories which blend gaming, science fiction and compelling characters will enjoy Terra Tamers: Alpha!
Share this:
- Click to share on X (Opens in new window) X
- Click to share on Facebook (Opens in new window) Facebook
- Click to share on Tumblr (Opens in new window) Tumblr
- Click to share on Reddit (Opens in new window) Reddit
- Click to share on Pinterest (Opens in new window) Pinterest
- Click to share on Pocket (Opens in new window) Pocket
- Click to share on Telegram (Opens in new window) Telegram
- Click to share on WhatsApp (Opens in new window) WhatsApp
- Click to share on LinkedIn (Opens in new window) LinkedIn
- Click to print (Opens in new window) Print
- Click to email a link to a friend (Opens in new window) Email
Posted on November 21, 2025, in Interviews and tagged action, adventure, apocalptic, author, book, book recommendations, book review, Book Reviews, book shelf, bookblogger, books, books to read, Brian Petrilli, coming of age, ebook, fantasy, fiction, GameLit & LitRPG Fiction, goodreads, indie author, kindle, kobo, literature, nook, novel, read, reader, reading, sci-fi, story, teen, Terra Tamers: Alpha, writer, writing, young adult.. Bookmark the permalink. Leave a comment.
Comment Cancel reply
This site uses Akismet to reduce spam. Learn how your comment data is processed.



Leave a comment
Comments 0