Run and Flash follows a teen who’s sentenced to 1,000 nightmares and uncovers a deeper and more complex world after their friend tries to help them escape. How did you develop the idea for the Dream Prison?
It was inspired by the virtual reality games we have now – only this is the next level, where the game or dream is implanted into the player’s head. If a good dream can be implanted, so can a nightmare. I’m sure if this can ever be done, someone will put it to bad use.
This was a very creative story. What scene did you have the most fun writing?
Thanks. I like the scenes where Rune and Markla are together. The book has a fair amount of action, but really, it’s the dialogue and human interaction that I have the most fun writing.
I sensed a bit of Phillip K. Dick and William Gibson’s writing in this story. Am I imagining it or did you pull some kind of inspiration from these writers?
Your senses are good. I think I’ve read all of Phillip K. Dick’s books, and William Gibson’s “Neuromancer” is one of my favorite novels of all time.
Do you have more stories planned inside the Dream Prison?
I’m working on a sequel to this book. So far it’s going well.
When 16-year-old Markla Flash is convicted of murder and sentenced to 1,000 nightmares inside the Dream Prison, her friend Rune vows to help—but he quickly finds himself pitted against his parents, and the police, and a gang of murdering “subversives,” as well as the keepers of a society where artificially created dreams are used for both punishment and pleasure.
“Rune and Flash” is an action-filled science fiction adventure about the power of truth, technology, and love.
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