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Requiem, Changing Times

Requiem, Changing Times by [Parker, R. J.]

Banks and O’Neil are on a mission, and they have a defined target: Clint Holden. Obtaining access to one Clint Holden will not be the easiest of tasks, though. Making their way from their own world to Clint’s is the first obstacle. Finding him among the masses of country folk is their second. Standing, unknowingly, in their way is Jason Cooper, a washed-up police officer still biding his time on the force. Banks and O’Neil face some interesting obstacles as they search for Clint Holden and seek to accomplish their mission. If they can get past Cooper, finding Clint will be a breeze, or will it?

Requiem, Changing Times, by R.J. Parker, is an adventure of otherworldly proportions. Peppered with humor, steeped in suspense, and filled with everything fantasy fans seek, Parker’s novel delivers it all.

I enjoy humor in any fiction book I read. Some plots call for it more than others. Parker understands this better than anyone. Throughout this unique plot alternately set on Earth and beyond, Parker manages quite well to give lighthearted lines to his cast of characters. Their exchanges are welcome breaks to some of the more intensely focused exchanges.

One aspect of the book that did tend to interfere with the flow was the introduction of accents by some of the characters. Rather thick and intricate accents permeate much of the reading and require some rescanning of text to fully grasp the character’s intent. While I am all for accents and a true-to-life feel, these accents seemed to halt the flow somewhat.

Parker introduces Clint and Corbin as relatable characters readers will appreciate and find likable. Watching the entire adventure unfold with school-age boys as the key protagonists makes the story all the more relatable. Readers who want the feel of the adventure stories from their youth will find Requiem, Changing Times right up their alley. Complete with school drama and a teacher every reader will love to hate, Parker’s novel sets up a fantastic background for the two main characters, Clint and Corbin.

I highly recommend Requiem, Changing Times to any reader seeking a new science fiction fantasy. Those of us intrigued with stories of the extraterrestrial will find Clint and Corbin’s adventure a fast-paced quick read for its length. Memorable characters and a unique set of circumstances involving the two young boys make Requiem, Changing Times a must-read.

Pages: 450 | ASIN: B07XY439NX

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Interview – Gelo R. Fleisher

https://hungrymonsterreview.files.wordpress.com/2014/06/7ee77.jpg Gelo Fleisher, author of Shadowcursed, talks writing and indie game development all while working as a Certified Public Accountant. Kind of like Batman and Bruce Wayne… except he does your taxes afterward.

 

Is Shadowcursed the beginning of a series. What can readers expect from the rest of the series after Shadowcursed?
Sadly Shadowcursed is not the beginning of a series, but is rather a stand-alone story. Right now I’m not planning on writing another book in the Shadowcursed universe unless there’s a huge clamor for it (and I can think up of a good plot for a sequel). That being said, there is something of a semi-sequel in the works for the video game half of Shadowcursed. I’m an indie game developer as well as an author, and so after I wrote Shadowcursed, I built a free companion computer game titled ‘Requiem’ to go along with it. At the moment I’m about half way through a sequel to ‘Requiem’; here’s a screenshot of how it’s shaping up. I’m still very busy writing though and I’m currently about 20K words into my next novel, which will be a sci-fi detective mystery. Though each of my stories tend to be very different from the other, I think if people enjoyed Shadowcursed, they’ll enjoy this one too.

Bolen’s rooftop antics were obviously inspired by games like Thief, but what was your inspiration for the character of Bolen and the city he lives in?
Yes, the Thief series of video games were by far the largest inspiration. The original titles in the Thief series, back in the late 1990’s, had these gorgeous painted cut scenes. I was always struck by the somber beauty of their art, and the visual feel and timbre of Shadowcursed is an homage to them. The actual inspiration for the plot and characters came from different sources. The initial story inspiration was the idea of a thief having to destroy something beautiful in order to do his job. The main character, Bolen, grew out of this idea – that of a thief at the end of his career, doing one last heist that forces him to commit what ends up being a terrible crime, and makes him to reflect on his life and choices.

Shadowcursed is part of a fan mission you created for the game Thief called Requiem. How do these two mediums fit together for the overall story?
Plot wise, Shadowcursed and Requiem are very different. They both star Bolen and other characters from Shadowcursed, and they take place in similar settings, but they tell totally different stories. You can sort of consider them as being in parallel universes. What they do have in common are the same visual feel (being both inspired by the same source material) and narrative themes, regarding the fixing of past wrongs and the uncovering of a long buried evil. Because one (Shadowcursed) is a book, and the other (Requiem) is a computer game, they use very different narrative devices to tell their stories, but if someone wants to actually step into the shoes of Bolen, and navigate their way around a fantastical medieval setting (instead of just reading about it), then I think they’d enjoy Requiem. And best of all, it’s completely free.

You recently won Square-Enix’s Thief level design contest for Requiem, the companion fan mission to Shadowcursed. How does a Certified Public Accountant become a video game creator and writer?
Lots of late nights and a very supportive wife :-). I think a lot of people start out with dreams of pursuing a creative path (whether it’s writing, or art, or music, or game design) but soon find all their energy being sucked out of them by their day job. To counteract this, it’s important to surround yourself with people who you can interact with to keep your creative passions alive. For me it’s my family, my church, and a writing group that I’m part of. And of course you need to put in the hard work to actually get good at your passion, even if that means sacrificing some of your free time. But if you can do it, you can look back in a few years and realize that you’ve actually created something and shared it with the world, and that’s a great feeling.

Follow Gelo’s exploits at http://gfleisher.blogspot.com/

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